Legend of the Five Rings

2008 GenconOz

Top of Clan - Dragon Report

Time has been short. With too many commitments, getting decks ready for any event has been a problem. For the recent Melbourne kotei (a few weeks earlier), I settled for the monk honour runner deck, purely because I didn’t have sufficient time to playtest any others. The Melbourne kotei had 20 players, which meant we only had 5 rounds of Swiss. I finished 3-2, getting 9th. Both my losses were due to my opponents Bayushi Tsimaru. (Scorpion).

 

After the kotei, I was determined to playtest more decks. I managed to get some experience with the Dragon Control deck just prior to Words and Deeds release. The control deck is fun and involved, but takes time to play. Most of my games go to time. (With a bit of research, assistance and play testing, I fine tune both decks) with W&D). My control deck suffers to dishonour, so I add magistrate stations. As I leave for GenconOz on the plane, I am still undecided which to play.

 

To "ensure" my chances in the only qualifier I can play, I resort to the foolproof ultimate back-up plan.! This plan is quite simple - fully prepare for alternate activities on the day of the L5R finals. As was the case last year in the Mechwarrior Nationals, by preparing a fully detailed army for the side events, it guarantees you won’t be able to use it. My back up plan this year was to prepare an army for this year Mechwarrior National qualifiers. (That is another story).

 

My family is on holiday in Queensland, so I have a week of taking the kids to theme parks, late night and little sleep, before I even go to Gencon. (Hope it doesn’t take its toll). 

 

GenconOz runs from Thursday to Sunday. L5R qualifiers are on Thursday and Friday. I was unable to go to the con on Thursday, so I only have on chance to qualify. I arrive on Saturday morning and attempt to register. The responce is. You qualify you are in. We haven’t made the 64 maximum yet. (See the back up plan works)! Since qualifiers are not necessary, we play the alternate Race to the Throne events (Storyline part 2).  Since this is not a qualifier, I decide to go with my control deck.

 

1. Lincoln Hely (Scorpion).

 

This was not DVD, I think it was military. I get a bad start, 4 peps. Despite this we both build as the same rate. I bring out Taishuu as my only courtier and Bayushi Tsimaru. I have him at -10 honour, hired killer 2 peps, leaving him with only one. Time is called. He concedes. 

                                                                                                                           Win 1 - 0 Loss  

 

2. Shane Pheeney (Slug) Crab Military

 

Shane is a top local (Qld) player. I start slow. I don’t see any Courtiers. Although I hold my own, I am not hurting him. Time is called. I concede.

                                                                                                                           Win 1 - 1 Loss

3. Jay Coad (Scorpion) Ninja

 

I get more Scorpions than him!, including. Maru’s and Tsimaru. Again, the game goes to time. At which point I have him on -15 honour. He concedes. 

                                                                                                                           Win 2 - 1 Loss

 

4. Bryn Jones (Dragon) Monk Honour

 

This was a close game, but he got the better start. I fail to get any significant dishonour happening. He races faster than I can make him loose honour. Time is called with him on 37. I concede. 

                                                                                                                           Win 2 - 2 Loss

 

5. Julian Dumbar (Unicorn)

 

I get a slow gold start but make up for it with Satsu, Maru and Kaukatsu. From there I move fast. Satsu kills one with a duel, I force him to bow his own pep with a misdirect and then I start taking provinces. I kill all but 1 of his peps, which is under Control. Kill two more provinces. He buys Tuimaru at -8 honour. Time goes. He concedes. 

                                                                                                                           Win 3 - 2 Loss

 

6. John Pope (Crane) Dueling honour runner

 

John is a good local (Qld) player, unusually finishing in the finals. He gets an awesome start. We both slowly build. I control key peps. He duels me, but looses more than he wins. I hired killer his honour engine peps and start taking provinces. John’s game is basically shut down, so he concedes. This was the only game that did not go to time, because he conceded BEFORE time was called. 

                                                                                                                           Win 4 - 2 Loss

 

I finish top of clan at 9th and miss out on the finals.

I decide against playing control in the championships as I expect many will go to time again and they already announced they are going to be really strict with time calls. Another late night and lack of sleep sees my eyes "explode" Bloodshot has a new meaning with half the white on

one eye totally blood red.

 

Saturday Championships Qualifiers

I am now playing my honour monk deck.

 

1. Ben Johnson (Scorpion - House of false hope)

 

Although I get a slow gold start, I still gets lots of peps. I cross to 47 with 2 provinces in hand. He attack both, I defend one and wipe that army. 

                                                                                                                           Win 1 - 0 Loss

 

2. Daniel Chlebowczyk (Crab - The 7th Tower)

 

Daniel is one of my local Melbourne players. I get Tsimaru on turn 3 and a ring in play. I concentrate on building up defences before I honour run. By turn 6 or 7 I am on 25 honour with one province. I have 2 castle walls, a fist full of go home actions, a strike chain etc. He attacks and we begin a big battle. I expect to get enough honour from the battle to win. Time is then called. Daniel insists he can win as do I. we are told we have 10 seconds to decide. Rather have us both get a double loss I do the honourable (if somewhat dumb thing), I concede. 

                                                                                                                           Win 1 - 1 Loss

 

3 Murray Whiteford (Phoenix - Kyden Asako) Honour Runner

 

Murray is a veteran player. We were both Monk way back when they existed and we split allegiance when clan Monk was disbanded. Murray’s deck gets a better start and he begins to honour run. He has 2 Asako Juro’s and Isawa Mizuhiko with Seeking the Way. These are the only peps he has for the whole game. He attacks with Mizuhiko, who goes navel (whose idea was it for a 3 gold navel shujenga?) to send himself home and get 6 honour with the spell and reactions. I stall him with an Unfortunate incident, but it only buys me 1 turn.. I have nothing in hand to kill him. I attempt to reinforce the gates, but it doesn’t stop the effect (I was told late it should

have). I have Muketsu about to come out, but he crosses. 

                                                                                                                           Win 1 - 2 Loss

I hold little hope from here, luck doesn’t like me, but I believe in fighting to the end.

 

4. Rob Blacklock (Scorpion - House of False Hope)

 

Rob gets gold screwed and by turn 3 he only has 2 holdings. I easily out race him, hitting 44 with 2

provinces. 

                                                                                                                           Win 2 - 2 Loss

 

5. Mike Cravey (Scorpion - DVD dishonour)

 

Mike’s deck is heavy with dishonour, so I concentrate on getting set up to run and survive rather than trying to run early. By turn 6 I am on 7 honour. He has pinned one of my Magistrate Stations Bayushi Hisoka, but I have 2 as well as Berri’s. He has Paneki, Saya’s and Kakatsu. Despite what he does, he can not keep me dishonoured long enough to do anything to me. I continue to build peps and can now generate 5 honour per turn, with multiple way to dispose of "In Time of War". At 29 honour he sees he can’t stop me, so he concedes.

                                                                                                                           Win 3 - 2 Loss

 

6. Brad Hackworthy (Scorpion - Kyuden Wasuremono) Chi death deck

 

Brad is another of my local Melbourne players. He gets gold screwed, whereas I get a good start. I get Tsimaru (a big help) and 2 Masujiro’s. I cross to 45 honour and win easily. 

                                                                                                                          Win 4 - 2 Loss

 

Again with the 4 wins and 2 looses for the last 3 major events. I have a chance at the final 8 as about four 4-2 will get in, depends on count back. I end up finishing top Dragon, but have poor resistance and finish low in the 4-2, missing out on the top 8 and finishing 16th. By this time, my eyes are literally internally bleeding, I have the flu and a constant headache. I think perhaps, I

wasn’t always thinking straight. 

 

In case anyone didn’t notice, I played 6 Scorpions over 2 days, four in the Samurai Championships, with a100% win rate. (There were 10 Scorpions in the Samurai Championships).

 

1st went to Richard Chan (from our playgroup) with Mantis

2nd went to Carl Harris (from our playgroup) with Unicorn

 

The following Tuesday at our local store gaming night, I played against Carl’s Samurai championship deck twice (with Honour monk), winning both times. I played Brad’s Scorpion deck (chi death) and Steve Merlo’s Scorpion deck (ninja) a couple of times each with the same deck, again going undefeated. Why can’t I get these results when they count?

 

Joe

 

GenconOz 2008 Dragon - Control

Stronghold - TETSU KAMA MURA

DYNASTY DECK (42)

Events (2):

1x A New Wall

1x Winter Storm

 

Holdings (18):

1x Corrupt Officials

1x District Governor

3x Family Library

3x Gold Mine

1x High Courts

1x Private Trader

1x Seat of Power

3x Secluded Village

3x Secluded Waystation

1x Shrine to Fukurokujin

 

Personalities (21):

1x Bayushi Kaukatsu - exp 2

3x Bayushi Saya

1x Bayushi Tsimaru - exp

1x Fusami

3x Kitsuki Berii

1x Kitsuki Iweko - exp

3x Kitsuki Ryushi

1x Mirumoto Kei - exp

1x Mirumoto Taishuu

1x Samarhad - exp

1x Shiba Aikune - exp 3

1x Shosuro Maru - exp 2

1x Togashi Ieshige - exp

1x Togashi Satsu - exp 4

1x Tsuruchi Etsui - exp

 

Regions (1):

1x City of the Rich Frog

 

FATE DECK (43)

 

Actions (38):

2x A Soldier's Fate

3x Assigning Blame

2x Control

3x Doomed Intentions

3x Draw Your Blade

3x First and Final Strike

3x Hired Killer

3x Impromptu Duel

3x Misdirection

3x Restoring Order

3x Scouring the Village

2x Stay Your Blade

2x Unexpected Betrayal

3x Weigh the Cost

 

Items (3):

1x Ide Jiano’s Hat

1x Soul Jar

1x Togashi’s Mask

 

Rings (2):

1x Ring of Water

1x Ring of the Void


GenconOz 2008 Dragon - Honour Monk

Stronghold - MOUNTAIN SUMMIT TEMPLE

 

DYNASTY DECK (43)

 

Events/Regions (4):

1x A New Wall

1x Darling of the Season

1x Wisdom Gained

1x Wisdom of the Keepers

 

Holdings (17):

1x Castle Moat

3x Castle Walls

1x City Gate

1x Corrupt Officials

3x Gold Mine

3x Harmonious Temple

2x Magistrate Station

1x Private Trader

1x Shrine of the Sun

1x Temple of the Seekers

 

Personalities (22):

1x Bayushi Tsimaru - exp

3x Hoshi Noritada

1x M’mee - exp 2

3x Kitsuki Berii

1x Kitsuki Taiko - exp

1x Muketsu - exp

1x Samarhad

2x Togashi Binya

2x Togashi Kanaye

3x Togashi Masujiro

3x Togashi Miyoko

1x Togashi Tsuri xp

 

FATE DECK (42)

 

Actions (20):

1x Block Supply Lines

2x Flash of Steel

1x Hired Killer

3x Outer Walls

3x Refugees

3x Reinforce the Gates

2x Solving the Riddle

2x Three-Stone River

2x Unfortunate Incident

2x Usuypation

 

Followers (5):

3x Respected Mentor

2x Wandering Sohei

 

Item (1):

Nyoko’s Daisho

 

Kihos (11):

2x Brand of Fire and Thunder

1x The Elements' Path

1x Strike of the Dragon

2x Strike the Summit

1x Strike the Center

1x Strike the Base

3x Wrist Lock

 

Rings (5):

1x Ring of the Void

1x Ring of Air

1x Ring of Water

1x Ring of Earth

1x Ring of Fire