|
Open = Regular Open Constructed format.
SD = Sealed Deck. Stock to be purchased on the day.
s = starter, b = boosters
Cost * = additional cost above Daily CCG Card
Tournament Sessions may go over 3 hours based on attending player numbers.
This schedule is flexible and may change due to public demand prior to or during the convention.
Where any events require any additional materials, such as dice, tape, maps, tokens, terrain, etc, please ensure that you bring them along. We will not be providing any playing materials.
Convention Site - Cancon 2008
This schedule is FLEXIBLE and may change due to public demand. Note there is also a 7.00 pm session that is not currently scheduled but may have events moved to that time slot.
If you have any specific queries, please email: aworld@labyrinth.net.au. Please title subject heading Cancon inquiry.
Highlander CCG
Highlander is a card game of swashbuckling sword fighting skill and devious subterfuge. Players assume the role of an immortal with their own unique abilities. The gathering is near, as all immortals battle for "the ultimate prize", to the death. The game takes minutes to learn but longer to master. Don’t lose your head. All tournaments are Swiss style format, no eliminations. Head shot wins gain bonus points. Now with more immortals and updated rules, second edition Highlander has advanced after its introduction 10 years ago. We have three Highlander second edition events, A sealed consisting of 1 starter and 2 boosters, second edition constructed and a multi-edition constructed. The later will utilize 2nd edition rules and FAQ's. (eg. Holy Ground costs 2 ability, Only Investigation (not police) can remove plots). We will also run a sealed 1st edition event, One TV starter plus 2 Watchers Chronicles boosters, 2 Four Horseman, 2 Arms & Tactics and 1 TV booster. Standard rules and deck construction, except Police will not remove plots and Holy Grounds cause 2 ability loss. Cost: $25.00
Sponsored by Le Montagnard Inc. and Alternate Worlds.
Legend of the Five Rings CCG
Legend of the Five Rings is a game set in a medieval mythical Oriental setting, incorporating Japanese Samuari to Chinese magics and the mythology of both, in a world where honour is more important than life. Players can win in a number of ways, either by achieving a military victory and thereby eliminating the other clans, a honour victory (diplomacy) or an enlightenment victory where a clan manages to retrieve all five rings.
There will be an Samurai (Constructed) and a Sealed Deck event, with an draft. Standard Rules & FAQ's. The sealed will consist of 1 starter and 4 boosters. Prizes included limited edition Promo cards. There will be three events, one Samuari constructed, one open and a Sealed Deck event, utilizing 1 starter and 4 boosters. The draft will consist of 5 boosters and a draft pack.
Sponsored by Alderac & Alternate Worlds.
Stargate CCG
Step through the Gate! I Stargate TCG, you'll guide a team on journeys to other worlds, overcoming obstacles, defeating adversaries and completing missions. All the adventure and fun of the hit television series is here to enjoy! The sealed Deck will utilize 1 starter and 4 boosters.
Sponsored by
Comic Images and Alternate Worlds.
Special Thanks to all our sponsors: Alderac, Le Montagnard Inc. and Alternate Worlds who make these sanctioned tournaments possible and provide the extra incentive to spice up the tournaments.